The Mobile Gaming market is booming. Gaming now accounts for one of the top consumer behaviors on mobile devices with estimates of around 500 million mobile gamers’worldwide driving unprecedented growth and innovation.
It is becoming more and more apparent that 2013 is the breakout year for mobile games. The Internet is a restless place, and mobile internet is leading the race this spring. Many companies in China have broken the million-dollar barrier already this year and their growth in 2013 is still accelerating. Web-based and client-based developers are starting to realize that mobile is the future, and this is stimulating fierce competition.
On May 6th, the 2013 Global Mobile Gaming Conference was held at the Beijing National Convention Center. During the conference, Suzanne Nguyen, the Director of Developer Relations from Immersion, took an exclusive interview with Voice of Game.
Peter Vesterbacka from Rovio and Phil Larsen from Halfbrick will address a speech with the topic of “Angry Birds take root in China” and “From star games to developers” respectively.
As an important section of the 2nd annual Global Mobile Gaming Conference, the 1st Global Mobile Gaming Top App Competition is going to bring us more exciting contents, which will bring a hand-picked selection of the best games globally to Beijing to compete. It is seen as the wind vane of mobile game industry development.
The Second Global Mobile Gaming Conference (GMGC2013) will take place on May 6th, 2013 at the China National Convention Center in Beijing. Shang Jin (70yx.com) and Frank Wu (Ourgame) have confirmed attendance at the event, and will be participating in a panel which will discuss the future of seasoned gaming companies, joining others like Kingsoft Games and Guangyu Online, to discuss how they will move from their successes in traditional gaming to the modern scene.
The second Global Mobile Gaming Conference (GMGC2013) will take place on May 6th, 2013 at Beijing’s China National Convention Center. Today, Glu Mobile global Vice President Harry Liu confirmed that he will participate in a dialogue entitled “International Platform in Mobile Gaming” on the GMGC main stage.
The rapid development of the domestic mobile gaming market, not only gives birth to a large number of emerging mobile gaming enterprises, but also pushes traditional online gaming companies to move to the mobile end.
It has just been announced that at the 2nd annual Global Mobile Gaming Conference on May 6th, a mysterious guest is invited to be on the stage, and bring investment fund to the training camp. This is not only one of the highlights for the entire event, but also a unique opportunity that startup teams should not miss.
Naoya Toguchi, who serves Japanese mobile advertising and marketing firm D2C as head of the game division, has confirmed to appear at GMGC’s May 6th conference’s International B2B Forum , where he will deliver a keynote speech entitled “Opportunities in Japanese Social Gaming.”
It has just been announced that at the 2nd annual Global Mobile Gaming Conference on May 6th, 2013, an unnamed company will bring a handsome new BMW car to the event. It will be parked right at the entrance for all attendees to see as they come in.
The second session of the Global Mobile Gaming Conference on May 6th will be held at China National Convention Center. It will be a rare opportunity for the exchange of ideas in the global mobile gaming industry.
Leaders from three traditional gaming giants, Kingsoft CEO Zou Tao, Kunlun Web CEO Zhou Yahui and Guangyu Games President Song Yang, have all confirmed participation at GMGC 2013, and will participate in a panel discussion entitled “Traditional Firms in a Transitional Industry.”
April 8th – Chukong Technologies CEO, Chen Haozhi confirms attendance at the 2nd Global Mobile Game Confederation’s May conference, and will be giving a speech on “Mobile gaming’s new style, new ecology.”
GetJar is a real hero of the people for app developers and end-users. Launched in 2004 by Ilja Laurs as an independent app store for Java, BlackBerry and Symbian, GetJar was originally conceived as a tool for mobile developers to beta test their software on a variety of handsets.